Carnivores Dinosaur Hunt ((FULL))
Carnivores: Dinosaur Hunter is an updated port of the first Carnivores (1998), and follows a similar format set by the first three entries in the Carnivores series. The player is allowed to choose from a variety of locations to hunt in, multiple dinosaurs, and a varied array of weapons; time of day can be changed and a number of accessories can be taken to aid the player. The game provides a mixed roster of dinosaurs alongside other creatures used to populate the maps. Whilst these additional animals can be killed (with the exception of the Brachiosaurus), they do not grant the player any points.
Carnivores Dinosaur Hunt
Players start out hunting herbivorous dinosaurs, which flee upon spotting the player. Carnivorous dinosaurs such as Allosaurus and Velociraptor immediately go on the offensive after spotting the player but can be easily subdued, the Tyrannosaurus rex on the other hand requires a direct shot to the eyes before it can be killed. A feature exclusive to the mobile port is survival mode, which can be used to hone shot accuracy as multiple waves of dinosaurs swarm the player, while hunt mode allows the player to select specific dinosaurs to hunt. A total of 15 species are available, each having varying levels of sight, smell, and hearing to alert them of the hunter's presence. The choice of weapons is limited with only a pistol, shotgun, sniper rifle, and a crossbow. The use of a radar and a dinosaur call aids greatly in the capture of animals. In the PlayStation Portable/PlayStation 3 version of the game, the player can only choose one dinosaur at a time in each environment, while other dinosaurs appear for atmospheric purposes.
Tatem Games ported its iOS version to Android and released it in the United States and Europe in June 2012. The Android release included a basic version that was free to download, as well as bundles that could be purchased to add new dinosaurs, locations, and weapons.
Riordan Frost of Slide to Play reviewed the iOS version and was critical of the difficulty and the "blocky" environments. Andrew Nesvadba of AppSpy noted that the iOS version could have a limited audience appeal because of its realism, although he praised the controls and stated that for hunting fans, the game was an "amazingly detailed title that's a true must-have, but casual gamers should take more care in considering this title." The A.V. Club, reviewing the iPhone version, noted that the game "lets you safely carry out" the fantasy of hunting dinosaurs in the modern era.
Damien McFerran of Pocket Gamer stated that the iPhone version "plays like a dream, with responsive controls, smooth visuals, and an immersive hunting experience." However, he noted that impatient players might be disappointed with the game, and complained of little replay value upon the game's completion. McFerran called the game "Methodical and hugely satisfying" and one of the most "intriguing" action games available for the iPhone, stating that "the only real complaint is a lack of variety."
Carnivores: Dinosaur Hunt is a fantasy first person shooter and hunting simulator developed by Digital Dreams Entertainment and Tatem Games. Essentially a console port of Carnivores: Dinosaur Hunter Reborn, which is in itself a PC port of Carnivores: Dinosaur Hunter HD, the game was announced on May 17, 2021, and was released on Nintendo Switch, PlayStation 4, and Xbox One on June 1, 2021 for $14.99. A PC version was released on Steam on August 22, 2022 with owners of Reborn getting the game for free. The first beta for Steam was released on February 21, 2022. The game was made on the Unity game engine.
It follows the same storyline as the original games, where the hunter picks a weapon, location, and dinosaur to hunt. It has fared very well with reviewers, receiving very high scores. Although basically the same as Carnivores 2, Dinosaur Hunter does feature content not found in the original PC game.
Essentially the same as Carnivores 2, Dinosaur Hunter allows the hunter to pick their location, weapon(s) and dinosaur(s) to hunt. Several things have been touched up, such as the dinosaur skins and maps. There are also some new features to allow for more interesting gameplay.
There are some new additions to the game. In later versions, the Pachycephalosaurus from Carnivores was added to the dinosaur roster, and "Ravaren's Bridge" from Carnivores Ice Age was added as a map, although the steps that allow the hunter to get on the bridge have been removed. This was presumably done because in Carnivores Ice Age, none of the animals could reach the hunter while on the bridge, which some fans would see as cheating.
Some other new features include the Supply Ship from Carnivores Ice Age, and the ability to relocate to a new location in the same hunt. Also, the Wind Indicator has been placed inside the compass, allowing for more room.
A new update for the game (featuring four new dinosaurs) came out on June 20, 2012. In this update, the Photo Camera, support for more languages (including Spanish and German), and four new dinosaurs, Amargasaurus, Oviraptor, Utahraptor, and Troodon, were added. Carnotaurus and Gigantoraptor were added on April 4, 2013 for iOS and on Febuary 26, 2014, it was announced the two other new dinosaurs, Iguanodon and Coelophysis. The Coelophysis was added on April 18, 2014 and Iguanodon was added as a secret dinosaur and huntable on August 11, 2014.
On June 11, 2012, Carnivores: Dinosaur Hunter made its debut for Android platforms, free to play. Purchasing two additional hunting bundles was necessary to gain access to all of the creatures, weapons, and locations. On the hunt menu, the dinosaur icons use the colors of the iOS version dinosaurs, but in-game the dinosaurs used their original PC colors until recent updates. Latest updates have removed the need for bundles, integrating all animals within the initial download and adding more dinosaurs to the list.
At its core Dinosaur Hunt is a first-person shooter, set across various islands where the key objective is to hunt a number of dinosaurs. In the beginning they have the license to hunt Stegosauruses but eventually they will be able to afford to go after larger and more dangerous prey. This is done by collecting two types of currency: Gems allow for the purchase of licenses and upgrades, and trophy score acts as a way to unlock more islands.
Similarly, the dinosaurs are spread over a small set of levels, with only certain dinosaurs available in each. Some of the unlocked islands are the same but set at different times of day with only a lighting and different subset of dinosaurs to hunt there. This leads to a feeling of not a lot of stuff being padded out, and it made me resentful to the hoops I had to jump through just to get a whiff of a Ceratosaurus, let alone the T-Rex.
From the title, Carnivores: Dinosaur Hunt sounds like a game full of excitement, conjuring up images of ferocious battles with gigantic dinosaurs in exotic, pre-historic landscapes. In reality, it's exactly the opposite - a slow, tedious crawl through monotonous levels with little to no reward and a poor currency system that often hinders the player's feeling of progression.
Developed by Digital Dreams Entertainment, Carnivores: Dinosaur Hunt is a first-person shooter that is focused on hunting dinosaurs. The player, armed with a map and a weapon of their choosing, must stalk various species of dinosaurs without alerting them to their presence. Then, as one would expect, it's time to take aim and fire, hopefully bringing down one of the large reptiles to claim a reward.
Unfortunately, the actual hunting process is never as fun as it would seem on paper. Although there is a map to work with, the dinosaurs are often spaced far apart or too close together, causing dull traversal for what seems like miles to encounter one of the creatures or to scare all of them off with one missed or unsuccessful shot.
Carnivores: Dinosaur Hunt tries to help players by implementing a "breathing" system, which hypothetically lets players see weak points on each dinosaur by pressing a button to breathe while aiming, but even when lining up the shot shot, it's still rarely an efficient take down. Instead, the dinosaur often requires at least one more shot to kill, which would be fine except getting shot scares it (understandable), and it runs off as fast as possible, and scattershot subsequent fire is much less accurate and much more infuriating to experience.
This is important because ammo is a coveted resource in Carnivores: Dinosaur Hunt. In each level, there is only a limited amount of ammunition, and once it's exhausted, that particular run is over. There's never any chance to get more, which makes it even more frustrating when ammo is wasted because a dinosaur ends up bolting.
There is a form of in-game currency that can be used to upgrade weapons but the problem is that the same currency is used to unlock weapon upgrades, character upgrades and hunting licenses, and it's not always easy to acquire. The player is gifted currency by successfully killing a dinosaur and transporting it back to base; however, the amount each dinosaur yields is often quite low and not enough to quickly rack up points to unlock new upgrades or licenses.
Because of the currency limitations, the player is often put in a loop of saving up money to unlock new licenses to make more money to unlock more upgrades, which is frustrating because without the upgrades, it's difficult to kill dinosaurs and without killing dinosaurs, there's no way to buy upgrades.
Carnivores: Dinosaur Hunt isn't all bad. It's still a thrilling accomplishment to take down huge dinosaurs like a tyrannosaurus rex or a triceratops after following them around, hiding in the bushes with a gun poised and ready to fire. Unfortunately, the tediousness of the hunt outweighs much of that excitement, and the slow progression system often feels like a hinderance instead of motivation to keep playing. There are quite a few moments to enjoy, especially for gamers that might prefer methodical shooters, but Carnivores: Dinosaur Hunt still manages to trip over its own feet, making hunting dinosaurs feel more like a chore and less like a triumphant conquest of enormous reptilian beasts. 041b061a72